About Me


Senior AI Programmer

Build a Rocket Boy

Start: 2022-06 / End: Present

  • http://www.buildarocketboy.com

Senior Gameplay Programmer

Build a Rocket Boy

Start: 2020-06 / End: 2022-06

  • http://www.buildarocketboy.com

Gameplay Programmer

Build a Rocket Boy

Start: 2017-11 / End: 2020-06

  • http://www.buildarocketboy.com

Game Developer

Blackorange Inc

Start: 2014-08 / End: 2017-10

  • Coordination and planning on video game development for a small dev team. Worked with many clients to achieve a desired vision
  • Design and development of bespoke experiences and games using Unity/Unreal Engine for PC and VR platforms.
  • Mobile App development for iOS using Swift/ObjectiveC.

Indie Game Developer

SkyBelow Studio

Start: 2014-01 / End: 2017-01


Chief Technology Officer

Follow Inspiration

Start: 2013-05 / End: 2014-05

  • Built and lead a small team software engineers.
  • Designed architecture for Self Driving shopping cart, including client app, control libraries, backend, tooling, self updating software and software/hardware communication layers.
  • Research and development with Microsoft Kinect and image/gesture recognition software.
  • Game Design and Programming with C#/XNA, Microsoft Kinect and Unity.

Software Engineer

Follow Inspiration

Start: 2012-01 / End: 2013-05

  • Programming WPF Apps, Control Libraries, Tools and Natural Interfaces with Microsoft Kinect, .Net and C#.
  • Game Design and Programming with C#/XNA, Microsoft Kinect and Unity.

Projects


Hi! I'm Michael Adaixo, I'm a game programmer. This is a space where I write about game development, programming in general, computer graphics, and any other topic I deem interesting.

I once won awards for making [robot-shopping-carts follow you using a Microsoft Kinect and Motorized Wheels](https://www.youtube.com/watch?v=dhHXldpknC4). Working on image recognition and PID controllers, among other things.

Projects