About Me
Senior AI Programmer
Build a Rocket Boy
Start: 2022-06 / End: Present
- http://www.buildarocketboy.com
Senior Gameplay Programmer
Build a Rocket Boy
Start: 2020-06 / End: 2022-06
- http://www.buildarocketboy.com
Gameplay Programmer
Build a Rocket Boy
Start: 2017-11 / End: 2020-06
- http://www.buildarocketboy.com
Game Developer
Blackorange Inc
Start: 2014-08 / End: 2017-10
- Coordination and planning on video game development for a small dev team. Worked with many clients to achieve a desired vision
- Design and development of bespoke experiences and games using Unity/Unreal Engine for PC and VR platforms.
- Mobile App development for iOS using Swift/ObjectiveC.
Indie Game Developer
SkyBelow Studio
Start: 2014-01 / End: 2017-01
- Designed, Programmed and released games for PC, iOS and Android, using Unity/C#.
- More info: https://mikea15.itch.io/
Chief Technology Officer
Follow Inspiration
Start: 2013-05 / End: 2014-05
- Built and lead a small team software engineers.
- Designed architecture for Self Driving shopping cart, including client app, control libraries, backend, tooling, self updating software and software/hardware communication layers.
- Research and development with Microsoft Kinect and image/gesture recognition software.
- Game Design and Programming with C#/XNA, Microsoft Kinect and Unity.
Software Engineer
Follow Inspiration
Start: 2012-01 / End: 2013-05
- Programming WPF Apps, Control Libraries, Tools and Natural Interfaces with Microsoft Kinect, .Net and C#.
- Game Design and Programming with C#/XNA, Microsoft Kinect and Unity.
Projects
Hi! I'm Michael Adaixo, I'm a game programmer. This is a space where I write about game development, programming in general, computer graphics, and any other topic I deem interesting.
I once won awards for making [robot-shopping-carts follow you using a Microsoft Kinect and Motorized Wheels](https://www.youtube.com/watch?v=dhHXldpknC4). Working on image recognition and PID controllers, among other things.